The most important things to me are to be able to fully understand how things work, and make people happy :)
As a Junior Game Developer, I worked on Park Beyond, a game to be released 2023. I mainly worked on Gameplay but also data tracking and achievements . I have also worked on porting games to different platforms as well as simulating water on Unreal Engine
I worked on a state of the art OCR/STR machine learning algorithm using various technologies such as RNNs, CNNs, GANs, attention mechanisms, and Transformers for our client's technicians.
Various quality images preprocessing (blurred, flipped, dark, various luminosity, quality, noise, etc.)
That experience allowed me to discover Machine Learning with various technologies: NLP, OCR and Clustering and Classification Algorithms. I also discovered and explored the Russian problem-solving method TRIZ.
Tools Development in Unity VR in C# for the Genesis project to allow movie crews to interact with the virtual environment of their movie during the shooting.
Autonomous work in a team of developers
4 months of immersion in London
Discovered the movie industry and VFX
QA: Checking, fixing and rendering multiple Unity scenes to send our client each day.
Worked in a factory, making lights for hospitals.
Discovered the work of engineers and researcher.
Discovered the work of researchers.
Discovered new technologies (graphene).
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